swagtoy
swagtoy
**What does this PR do?** Add's TCC support **How does this PR change Premake's behavior?** Add's TCC support **Anything else we should know?** Needs review and tests (?) **Did you...
Much like CMake does, I think some manual page generation would be nice. I have some crappy computers where I tend to avoid touching web browsers for such things, and...
### Minetest version ```true master ``` ### Irrlicht device X11 and maybe Wayland ### Operating system and version (freebsd?) and linux ### CPU model fast ### GPU model rx580 ###...
Add compact, short information about your PR for easier understanding: - Goal of the PR: Smoother scrolling, elastic overflows, and remove the `event.MouseInput.Wheel` clamp - How does the PR work?...
### Problem Anticheat right now is pretty hardcoded. Its difficult for, say, a chest mod developer to hook his own cheat detection in a consistent manner. He might choose to...
#14781 was an utter failure, so I'm following up with a new PR that: - Moves the pause menu formspec into Lua - Doesn't require any C++ rewriting of the...
Rewrites pkgmgr and contentdb functions in C++, as well as tests. Will close #12295. The intention of this PR is the start of adding a CLI and TUI interface for...
### Feature Details Allows for random noise parameter rerolling, allows deleting entire sectors of tiles in the level editor with ease, allows swapping tiles. Removes burden of level editor needing...
### Feature Details Kaizo is a very popular gameplay mechanic/exploit used in a game involved a very mustachioed Italian. SuperTux however, doesn't make this easy. Note: "Shell jumps" will be...
### Feature Details Right now a lot of code is burdened with std::runtime_error (std is implied in text from now on, just like what the rest of C++ contracts), which...