sw0714

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enum GameState {Opening, Waiting, Running} struct Pool { uint256 id; GameState state; uint256 tokenAmount; address[] players; } id and tokenAmount can be logged, but state and players can't be logged...

Hello, @janvinsha Did you solve this issue?

Found the solution on PR https://github.com/ethereum-boilerplate/ethereum-nft-marketplace-boilerplate/pull/11 thanks