svnolte

Results 7 comments of svnolte

I also would prefer the TTL creation not messing up the lane arrows (which I set intentionally). Imho, TTL is mainly for timing of lights adaptive to traffic volume. If...

I've got two example junctions, with some pre-defined lane/direction configurations. I show the lane restriction situation pre-TTL creation, then the current configuration after creating a new TTL (as-is), and the...

Is it a mini-bug in TTL Manager that it won't respect the restriction of not turn left? Or am i just too stupid?

I looked up the source code: TTL ignores any mayor/player-given restrictions, it always configures itself according to intersection geometry. Which is the opposite of what me as player wants. Is...

The TTL code ~~isn't~~wasn't* the easiest ever, but eventually I figured out how this works. A TM:PE test build with minimal modifications was successful. The build instructions/solution definitions provided are...

Maybe instead of dynamic pathfinding, the demand/spawn/pathfinding mechanism could be modified: Cargo transfer location selection might take into account how many vehicles are sent/on their way to the alternative transfer...

Oh ok, you're right about cargo train stations. (Sorry, I had cargo harbors in mind, C:S ships not caring about traffic)