Simon Vetter

Results 12 comments of Simon Vetter

Tested on https://github.com/xenia-project/xenia/commit/e55cb737c Still about the same, crashed a few times while playing the Florence intro while entering the Animus 2.0 for the first time, then at random points (but...

Just to add one more data point, I am currently playing on 3440x1440 at 100fps, chandelier did not move (or maybe very *very* slowly).

I had a similar issue on my current playthrough, but on a different case. For me, the game creashed multiple times between The Red Lipstick Murder and The Golden Butterfly,...

Setting `apu_max_queued_frames = 16` definitely helps but there still remains a significant amount of delay. `sdl` doesn't seem to make a difference on my system at least.

I'm currently playing through at 100fps, the way it runs for me I wouldn't say the handling is broken but it's definitely affected. Perfectly playable but does behave oddly from...

> I'm happy for the arrow keys to do nothing as long as Alt+arrow still selects something. That is the case, although of course this does not select a measure...

@shoogle Returning to the last selected element is a good idea, I should have thought of that in the first place. I'd prefer that to moving the score but of...

Thanks. My work on this is indeed stalled, but not forgotten about - tbh I was a bit intimidated by the complexity added by [@cbjeukendrup's remarks](https://github.com/musescore/MuseScore/pull/24157#issuecomment-2317919356), and had little time...

Alright, I looked into this for about four hours now and in the end I got absolutely nowhere. The best I can offer here is to just use the code...

@shoogle Thanks. I'm sure it's good but as I said, I can't test it now because some change in the last two months apparently broke my local build process (it...