Svetogam

Results 23 comments of Svetogam

I can make a pull request doing this, but there's a few issues to clear up first. 1. Should the headers read, for example, "Godot 4" or "Godot 4.x"? I...

Can you tell me why this hasn't been merged yet? Should I submit this again later when the game is more complete? Should I edit the submission? I notice there...

Please check if the new 0.8.0 version is complete enough to be included in this list.

I made an example test which I'll pull request together with this post. Let me know what you think. > Wouldn't that be unreliable in itself? If you mock the...

Sure, the basic point of this issue is done. I'm not sure where exactly to draw the line between tests worth making and not worth making so I won't make...

> So you are making a FOSS project that uses the addon as its component? Yes. That is, I plan to use the addon after the next version is released....

Yes, I have a "Trash" folder there, in `app_userdata/Godot Project Builder/`. It's empty.

`OS.move_to_trash()` worked, but the other suggestion didn't. I did some testing and got these results. Work: `var error := DirAccess.rename_absolute("user://1.txt", "user://Trash/2.txt")` `var error := DirAccess.rename_absolute("/home//1.txt", "user://Trash/2.txt")` `var error := DirAccess.rename_absolute("//1.txt",...

Yeah, I like the design of overwriting the last removed files, and I don't want the Config menu to get too cluttered.

Godot issue: https://github.com/godotengine/godot/issues/97097