Steve Vermeulen

Results 181 comments of Steve Vermeulen

Some more info on a solution here: https://forum.unity.com/threads/released-for-free-projeny-unity-project-and-package-manager.378544/page-2#post-3257380

Are you running Projeny from source or exe? What version of Unity?

Tried reproducing this again today but was unable to.

There's just a few areas in the python code that need to be updated to support OSX/Linux. In particular, the part where it actually creates the directory links. Also, the...

As it turns out I might actually be able to take a look at this before the next version since I may be obtaining a mac soon

It might have worked as 100% C#. You'd probably still want to have some parts as standalone C# exe applications though, so that you can at least initialize the project,...

After further thought, I think porting the python part to C# and then building a standalone exe for the command line stuff is probably the way to go. This would...

I'm not familiar with ProCoreBundle, but if they all want to be inside the ProCore folder, can't you just extract them all into the same projeny package? Your solution to...

In that case then yeah, I would make them different packages. With their dependencies set up between each other using ProjenyPackage.yaml files

Projeny was written with the assumption that the values given to `PluginsFolder:` and `AssetsFolder:` are package names and not paths. Which is why it assumes that all the junctions should...