svelhinh
svelhinh
Hi @espresso3389, It is on any android or ios device that I have tested, emulator of physical device.
Hi @espresso3389, I haven't yet figured out how to fix this issue. I looked up in your package and it seems to throw this error on _texture!.updateRect() inside _buildTexture() function....
@espresso3389 I finally found a way to reproduce this bug everytime but only on iOS, I don't know why this doesn't work on Android. So, here is what I do...
@espresso3389 Actually, the bug of my previous message has nothing to do with your package. I use a package to pick files which creates temporary versions of the picked files...