suve

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I am the maintainer of the `colobot` package in Fedora, so I looked into this. Since you mention Flatpak, and I haven't created a flatpak version of the Fedora package,...

Hm. Interesting. Could you please install `gnome-abrt` on your system, reproduce the crash, and then use the ABRT GUI to file a ticket on Red Hat Bugzilla?

Hm. How about launching the game from the terminal with `-loglevel trace` and `-debug all`? Maybe we could find some clues in the logger output. (This will probably result in...

You can run `dnf debuginfo-install colobot` to install the debuginfo package, that should provide you with the debug symbols. Still, the stacktrace is really useful; I'm gonna look into the...

``` text="aaaaa\215" ``` I guess the `\215` byte is the culprit here. The application assumes it's working with UTF-8, and `0215 == 141 == 0x8d == 0b10001101`, and a `0b10xxxxxx`...

Interesting. I assume you take the pre-filled value and remove it with delete / backspace? Then it looks like the game fails to remove the UTF-8 codepoint properly and leaves...

Oh cool, thanks for the input. So I guess now we wait for the two PRs to be merged. In the meantime, I'll try to think of some easy fix...

I admit I haven't looked at the original repo for `lnet`. Taking a peek now, they check for FPC 3.3.1 - i.e. for what will eventually become 3.4.0 - so...