suragch
suragch
@ryanheise Thank you for your comments so far! I've updated the tutorial and sample project code for the points you mentioned. Specifically: - Added note about custom `AudioServiceActivity` - Changed...
I've updated the tutorial for for just_audio 0.9.3, which fixed the shuffling bug. Thanks a lot, Ryan, for all your help and advice!
@gOzaru, In my own music player app I don't use shuffle mode so I admit that I'm a little weak in that regard since I only implemented it for the...
I added a Stack Overflow Q&A for this topic: - [How to find the current song duration in Flutter with audio_service and just_audio](https://stackoverflow.com/questions/65180410/how-to-find-the-current-song-duration-in-flutter-with-audio-service-and-just-aud) It seems to be working but if...
Thanks for your reply and checking on that code. Since it seems to be working and there is at least a link to an example here, I guess there isn't...
This is something I might be able to help with. If you would like help implementing the tests, are there any special instructions? Note to self: [link to tests](https://github.com/ryanheise/audio_service/blob/one-isolate/audio_service/test/audio_service_test.dart)
Ok, so I'm looking at this today and I guess I don't really know how to start. I would need a walk-through but by that time one of you might...
@nt4f04uNd Thank you for your outline. That was really helpful. I started some work on this. I added tests for `BaseAudioHandler`. Would someone mind taking a look and telling me...
@nt4f04uNd If you are testing the data classes, one thing to note is `PlaybackState.copyWith` is missing the `updateTime` parameter.
I meant to keep working on this but got busy with work. What is the current status of the unit test updates? Is there something I can do?