William
William
I experienced problems trying to build/link using the build downloaded by `vcpkg` ``` 1>ConsoleApplication1.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new[](unsigned __int64,char const *,int,unsigned int,char const...
Your library seems very promising, but I thought I would let you know a few ideas I had while looking at it: * Would be really great to get https...
Small issue with [setup instructions](https://github.com/planetscale/issues-calendar-for-github-projects?tab=readme-ov-file#set-up-the-project), "Name should not begin with 'GitHub' or 'Gist'" 
Getting GL errors with [these lines](https://github.com/VictorGordan/opengl-tutorials/blob/346624ecc5a03f0f6d1d19247db0cc68d21bb7a5/YoutubeOpenGL%2022%20-%20Anti-Aliasing/Main.cpp#L149): ``` glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); // Prevents edge bleeding glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); // Prevents edge bleeding ``` Looks like...
Curl team seems to have provided command line iOS build instructions [here](https://curl.se/docs/install.html) ``` export ARCH=arm64 export SDK=iphoneos export DEPLOYMENT_TARGET=12.0 sudo xcode-select --switch /Applications/Xcode.app export CFLAGS="-arch $ARCH -isysroot $(xcrun -sdk $SDK...
Had to clip the 10.7 from `SDKROOT`, and also remove `-fobjc-nonfragile-abi` from the pbxproj to make it build in Xcode 15
A more common way to get a Cocoa app to callback is [`CADisplayLink`](https://developer.apple.com/documentation/quartzcore/cadisplaylink?language=objc) (prior to MacOS 14 it was `CVDisplayLink`)