Sunho Kim
Sunho Kim
SceAvPlayer uses libscemp4 under the hood.
It looks like the games that only call scemp4 functions are statically linked with sceavplayer and using those static sceavplayer functions. I think we have two options 1. LLE both...
LLE scemp4 was stuck at initialization. The init function spawns one worker thread and waits for worker thread to do the work. But, the worker thread somehow doesn't do any...
More robust implementation of audioDecDecode is needed to move forward. Especially, AAC decoding part. Audio part of avplayer is just broken without this. The apps that use audio part of...
Is there still something we need to do about this?
This is going to discard the depth. Does this not regress asphalt?
The code here is messy tho. Proper fix is just write previous color in glsl if both side is disabled. Not this ugly color mask hack.
Ah didn't saw it was your commit.
MsgPipe done. We would want to visit these again though.
Also sceKernelTryReceiveMsgPipe