sum2012

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> Windows! [PPSSPPWindows64v1.3.2-1209m.zip](https://github.com/hrydgard/ppsspp/files/9641875/PPSSPPWindows64v1.3.2-1209m.zip)

edit:If old jpcsp version also have this problem ,then we might have solution to solve 在 2021年1月12日週二 下午3:23,nassau-tk 寫道: > @sum2012 > > Suddenly, Excuse me. > I'm thinking that...

Sorry,I forget to test this today. But I get a good start from jpcsp. I find bad font in 1880d18 version ![2](https://user-images.githubusercontent.com/2177532/104846675-a659fd00-5916-11eb-8d5c-a24702bf1f1c.jpg)

I find that jpcsp need real psp font for this game

I find that use ppsspp 's font also fix jpcsp. So that @unknownbrackets said right " this might be a bug in the find optimum font logic, "

The jpcsp source of sceFontFindOptimumFont is in https://github.com/jpcsp/jpcsp/blob/master/src/jpcsp/HLE/modules/sceFont.java#L1154 Jpcsp logic: First find same fontStyle , No font found for the given style, try to find a font without the given...

Yes,that is what I mean 在 2021年1月18日週一 下午10:08,nassau-tk 寫道: > @sum2012 > > Please tell me about Jpcsp. > "If install our current PGF font to Jpcsp then the text...

We may be fixed if we transate the jpcsp's find optium font function 在 2021年1月18日週一 下午10:30,nassau-tk 寫道: > um.... > But,probably it's not "Italic Style" isn't it? > [image: image]...

@LunaMoo Can you try to apply the mpeg hang code fix to find out which commit break the timing ?