sum2012
sum2012
v1.18.1-1976-g3a41bd846f bad log: https://gist.github.com/sum2012/5bd44029357d58bc59649017a3d4deec v1.19-49-g179d3399bd good log: https://gist.githubusercontent.com/sum2012/29df3b73cc2d36d6c9764df3dcbbdb6b/raw/29ca74919bd401c1aa670d56dc59e13b18c5056f/gistfile1.txt
Can we blacklist some device to force to use opengl ? Another way that we can use opengl as default.
Have you tried older version ?
v1.7.4 https://www.ppsspp.org/files/1_7_4/ppsspp.apk
ppsspp-v1.13.1-347-g6cc8ca517 log: https://gist.githubusercontent.com/sum2012/5f8261e0ccba21cdfbf346e75846d565/raw/7246a1cf0748a5dfb0b206d732b6bb96f17d3678/gistfile1.txt A small note:jpcsp emulator (version b7e383b) play the song no problem. Can we ignore the error for the "I[ME]: HW\MediaEngine.cpp:87 FF: Invalid gain location: ch=1, sb=5, pos=1,...
JPCSPTrace (Real PSP log): https://gist.github.com/sum2012/114745df24936c15abf81e7e8a356720 01:05.994 ATRAC3 play thread - sceAtracDecodeData 0x0, 0x88F5D6C, 0x09EF9A2C(0x800), 0x09EF9A28(0x0), 0x09EF9A24(0x0) = 0x0 NOTE: sample number is 0x800,finish flag 0,remainframe flag 0
ffplay now required add "SDL_AUDIODRIVER" ,"directsound " ,in "Environment Variables" https://stackoverflow.com/questions/46835811/ffplay-wasapi-cant-initialize-audio-client-ffmpeg-3-4-binaries Anyway ,it play the atrac3+ file no error\no warning 
Just a note:The game's atrac->bufferState_ = ATRAC_STATUS_STREAMED_LOOP_FROM_END
I get a work around of this game but need pull request 18392 merged first
You can test the windows 64 bit build in https://github.com/hrydgard/ppsspp/actions/runs/6761291714#artifacts