sum2012
                                            sum2012
                                        
                                      
good v1.17-63-gccaf2446e bad v1.17-66-gb0a9ef5aa edit some wrong

I re-do git bisect, the result is not same   edit:this is https://github.com/hrydgard/ppsspp/commit/25a1e6aa1438570d6ab45c3510aa7d6bd3a978f1
So do we had some bug before ? We don't know the bug unless we added the debug-asserts ?
@Sapelain What is last working version ? I try PPSSPP v1.16.5 same black screen
I do think so .But Jpcsp emulator can run the game edit:add picture 
(https://github.com/jpcsp/jpcsp/blob/dbaa4a00b9801fe111e540ba5b73489a39247d6b/src/jpcsp/HLE/modules/sceGe_user.java#L654) https://github.com/hrydgard/ppsspp/blob/25689c36d9c2f3f1b7aa612d89b86caf1809e376/Core/HLE/sceGe.cpp#L387 Our ppsspp code of sceGeListSync doesn't have this check if (mode == 0 && IntrManager.getInstance().isInsideInterrupt()) { log.debug("sceGeListSync (mode==0) cannot be called inside an interrupt handler!"); return SceKernelErrors.ERROR_KERNEL_CANNOT_BE_CALLED_FROM_INTERRUPT; }...
if (mode == 0 && __IsInInterrupt()) { unlucky don't fix
ppsspp-v1.10.3-1330-g73da378ef-windows-amd64 don't freeze,just atrac3+ sound problem :13:861 FMOD Streame D[ME]: hle\sceatrac.cpp:1587 0=sceAtracGetRemainFrame(0, 09fa7990[00000008]) 24:13:861 FMOD Streame D[ME]: hle\sceatrac.cpp:1664 0=sceAtracGetStreamDataInfo(0, 09fa79a0[09b0bf04], 09fa79a4[0000225c], 09fa79a8[00007308]) 24:13:861 FMOD Streame D[ME]: hle\sceatrac.cpp:1138 0=sceAtracAddStreamData(0, 0000225c) 24:13:861...