sum2012

Results 280 comments of sum2012

No,The git bisect result is wrong :(

v1.1.1-760-g07a1670 same problem soft gpu no missing element but ugly ![1](https://cloud.githubusercontent.com/assets/2177532/12418043/9713b38c-bee7-11e5-822d-eae5d46b3a36.jpg) Can we try some code of invalidate to fix it ?

Yes.It draw all parts of the character. Just a little ugly ![2](https://cloud.githubusercontent.com/assets/2177532/12450599/b6b0ab90-bfbf-11e5-9d05-bcc72bcea818.jpg)

Talk in the first change first Find this in Framebuffer.cpp: ``` c++ void FramebufferManager::BlitFramebufferDepth(VirtualFramebuffer *src, VirtualFramebuffer *dst) { ``` And add below: ``` c++ if (src->z_address == dst->z_address && src->z_stride...

In your second change, ``` c++ void FramebufferManager::BlitFramebufferDepth(VirtualFramebuffer *src, VirtualFramebuffer *dst) { bool matchingDepthBuffer = src->z_address == dst->z_address && src->z_stride != 0 && dst->z_stride != 0; bool matchingSize = src->width...

@unknownbrackets You forget to fix directx 9 as well

in StateMappingDX9.cpp find: ``` c++ dxstate.depthFunc.set(ztests[gstate.getDepthTestFunction()]); ``` And replace it with: ``` c++ dxstate.depthFunc.set(ztests[true]); ``` same opengl before same test https://cloud.githubusercontent.com/assets/2177532/12450599/b6b0ab90-bfbf-11e5-9d05-bcc72bcea818.jpg

@hrydgard I just hope @unknownbrackets have idea to correcly fix

v1.1.1-882-ga1ff899 Image Missing memory copy ? ![2](https://cloud.githubusercontent.com/assets/2177532/12702400/f2ce63f0-c862-11e5-8993-a9c4e3145bdb.jpg)

In the jpcsp emulator ,no problem, have this log: 16:13:40 DEBUG hle.IoFileMgrForUser - MovReadThread - sceIoLseek32 id=0x3, offset=0x10E68000, whence=0x0 16:13:40 WARN emu - MovReadThread - Sector number 161616 out of...