Brian

Results 112 issues of Brian

I feel like this supporting sending messages / doing callbacks going both ways out of the box would be useful.

![2019-03-20 15_49_38-messages_ unread](https://user-images.githubusercontent.com/409170/54725599-e4c0de00-4b2c-11e9-87cd-4f6b79f9f0ec.png)

![2019-08-18 22_57_50-Window](https://user-images.githubusercontent.com/409170/63242248-a3cc1300-c20b-11e9-8f8d-0d2107c9f135.png)

Description says only iOS/Android support. Is HTML5 / desktop platforms possible to support? https://firebase.google.com/docs/web/setup

* Add zombie and hell modes * Let difficulty be set by something * Add in middle click / two button clicking on numbers to auto clear neighbors if total...

Not sure if this is intentional but at a glance it's not how it was before... Current Windows ![2023-08-07 10_19_41-LOWREZJAM](https://github.com/britzl/lowrezjam-template/assets/409170/a5b21d6f-824d-49d5-8d95-90613d09702b) Current HTML5 ![2023-08-07 10_22_30-LOWREZJAM 1 0](https://github.com/britzl/lowrezjam-template/assets/409170/0fc59848-aaf9-4f59-8a07-080e90108fa9) Old HTML5 Demo linked...

This template is really useful for pixel art games but its name is not directly related and the resolution is defaults to is very small, making its presentation more generic...

Doesn't happen with vanilla Defold Any ideas other than adding a tiny delay?

You could publish prebuilt releases for each platform and host them on github.

Trying to build for Linux, using the sh included to run, get this error? What do I need to do for Linux building to work?