Brian

Results 112 issues of Brian

```\u{2707}``` is the Lua way but maybe RichText can have a prettier way?

enhancement
more info

For rhythm games need to be able to sync gameplay state with audio state. Since audio is playing on its own thread (which is generally better than it was before...

feature request
engine
sound

VRM is an extension of GLB format. It is commonly being used in projects where you want to be able to dynamically import avatars from an external source into your...

feature request
engine
model
3d

Currently the HTML5 template does not look great. It could use some modern CSS design to improve its looks. This issue is for discussing possible things to change / improve....

feature request
engine
html5

[DisplayFusion](https://www.displayfusion.com/) is a common Windows program people use for multiple monitors. Since it's common, this crash can impact many consumers. [rendercrash_displayfusion_taskbar.zip](https://github.com/defold/defold/files/8337132/rendercrash_displayfusion_taskbar.zip) Crashes 100% of the time when minimized by clicking...

bug
engine
windows

For Defold game engine we have an extension implemented for Rich presence. We have Windows 7 users reporting that the game doesn't close, and it is apparently the fault of...

Getting this in a game using builtin audio left running for a while... audio stops working completely. ``` INFO:SOUND: Waiting for OpenAL device to complete ERROR:SOUND: Still buffers in OpenAL....

serious
engine

https://forum.defold.com/t/no-support-for-android-gamepads/14006

feature
engine

Is this already possible? There are certain shader effects which need relative information of texture size to work right. Problem is though that with Defold the only way to use...

serious