Steven
Steven
The Unity documentation mentions both gzip and brotli are recommended when serving `.unityweb` files. https://docs.unity3d.com/Manual/webgl-deploying.html
Partial revert of https://github.com/vercel/ncc/pull/1105
- Fixes https://github.com/vercel/nft/issues/314 Related to https://linear.app/vercel/issue/NEXT-3402
We currently use `acorn` for parsing JS into the AST, however there are faster alternatives now. One of the fastest, `@swc/core`, is used by Next.js so its perhaps possible to...
Hey @CanadaHonk, great job! I was playing around with porffor but I haven't figured out how to make a http get request. Is this possible? If not, is it on...
## This relates to... Documentation for dispatcher.request() ## Rationale It is very easy to cause a memory leak or even crash the process if you forget to handle the response...
This PR follows some of the patterns outlined in the documentation here: https://vercel.com/docs/image-optimization/managing-image-optimization-costs 1. Set `minimumCacheTTL` to 31 days since these images are not changing frequently 2. Use static import...