Alex Bennée
Alex Bennée
I've just merged pull request #20 into the tree which I think gives the best of both worlds. I don't think I'll get a chance to test it for a...
It should be the basic ./configure/make/make install However as the configure script is only packaged in distribution tarballs and your building straight out of source you need to run autogen.sh...
I've just run into this with my gitlab activity feed and I can see from the W3C feed validator there are numerous issues but I can't spot the non unique...
I should note if I load the feed into a buffer and run: ``` ELISP> (xml-parse-region (point-min) (point-max) nil t t) ``` it seems to generate a reasonable sexp without...
Flatpak does support downgrading but I ran into problems because it wouldn't run the version I needed due to the server having ticked up (basically trying to keep in sync...
Well that runs although weirdly I can't login to my Xbox account (Errorcode: Drowned) in that mode and hence I can't test the same setup. I'll see if I can...
*sigh* now I get Errorcode:Crossbow, any idea what that is? Where is the webview launched from? Maybe I can debug it from there.
Here is the crash with debug turned on: ``` 19:54:45 Debug [JNIVM] Call Member Function Class=`com/xbox/httpclient/HttpClientRequest` Method=`setHttpMethodAndBody` Signature=`(Ljava/lang/String;Ljava/lang/String;[B)V` 19:54:45 Debug [JNIVM] Found symbol, Class=`com/xbox/httpclient/HttpClientRequest`, Method=`doRequestAsync`, Signature=`(J)V` 19:54:45 Debug [JNIVM] InternalFindClass...
The connection is fine and I can get onto a local bedrock server (running on my synology (https://hub.docker.com/r/marctv/minecraft-bedrock-server). The crash occurs either straight away or after playing for some time....
I do not seeing getTimes() in there I wonder if there is a periodic check that fails. I'll have to start noting the crash times.