sts1skj
sts1skj
Also see issue #1765
You're right: Both F.56 and NR.2 overlap with my suggested rule. (I apologize for somehow missing them in my search.) I strongly support both F.56 and NR.2. But, as currently...
@shaneasd Okay, let me try again: (start suggested rule 2, revision 2) Don't avoid using `continue`. Reason: The avoid-continue rule usually leads to unnecessary nesting and increased indentation (see rule...
Though, on the surface, this bug appears trivial, I have no idea how to fix it trivially. If I were to try to fix it, I might find myself changing...
One way to fix it without touching the shaders would be to duplicate every vertex used by triangles from different partitions, so triangles from different partitions would use their own...
Here's a simple problem that is still unfixed. A lone partition triangle will change partition incorrectly to match the surrounding partition if any edit is done. An example: Suppose triangle...
See #221
@OdinMods In commit 7230018e (PR #422), we increased the maximum brush size from 1 to 10 (but you have to type values larger than 1 into the text field). Hopefully...