Results 2 issues of storm37000

It would be very helpful to curb super laggy pacs to have a clientside render time limit that is seperately applied to each pac that your game is rendering. If...

needs testing

no way that ive tried allows reconnection to a server after lost connection. `ws.ReadyState == WebSocketState.Open` always returns true. `Error|WebSocket.sendBytes|Unable to write data to the transport connection: The socket has...