stoofphen

Results 7 comments of stoofphen

Indeed, would definitely assist with checking the cubemap quickly in editor when creating them, rather than having to compile the map and running the game to see it.. In terms...

Been a while since this post, however just wanted to say a big thank-you for implementing this! Really makes the adjustment of the the _sun light angle to match the...

With entities that take multiple target# keys, such as waypoints in Jedi Academy, I wonder if there is a way to also connect entities, perhaps with modifier keys to the...

Should be based on connecting first entity to the second, setting target2/3/4 of that first entity to the targetname of the second entity. Though if the targetname of the second...

Yeah, kind of just needs to be as simple as providing the ability to connect via target2..3..4 keys rather than the default target key.

I would agree that model2 may not be as useful given the baking of models, i.e. targeting a misc_model to these func_ entities (as I am often doing). While most...

@MoritzJT Thank you for your response. I cannot say for certain the details around how it was implemented, and I am not sure if the SoFII source code is available...