stonar96
stonar96
**Reasons for making this change:** Maven Wrapper has been migrated to Apache Maven. Also the currently linked README.md section doesn't exist anymore. **Links to documentation supporting these rule changes:** https://github.com/takari/maven-wrapper...
Closes #1690
**Versions** WorldEdit version: 7.2.0 WorldGuard version: 7.0.4 Platform version: git-Paper-298 (MC: 1.16.4) (Implementing API version 1.16.4-R0.1-SNAPSHOT) **Describe the bug** Regions in the end or nether are not protected from exploding...
This pr fixes two issues: 1. [This variable](https://github.com/EngineHub/WorldGuard/blob/741f9e231b80bfb7e17a73157e3443bf535b32e7/worldguard-core/src/main/java/com/sk89q/worldguard/protection/association/AbstractRegionOverlapAssociation.java#L51) should be initialized with `Integer.MIN_VALUE` instead of `0`. 2. An issue that Theosis#0001 talked about in [this message](https://discord.com/channels/80853743897149440/470410381597343753/869561221689536522) on Discord.  ...
**This is a draft pr because:** 1. It currently depends on an open pr #1866. 2. It shouldn't use `CustomDomain`s. It should be done using an additional internal `Domain`. 3....
By taking a quick look at your code I noticed that you do a ray cast for each block corner (8 per block). However, based on that you cannot decide...
This PR makes online player lookups by unique ID and name thread safe, which can be useful for e.g. sending messages in an asynchronous context but it also improves thread...
* Add testBuild API to ARS * Add interface(s) with common methods of ARS and FlagValueCalculator * Clean up lots of stuff related to the flag querying methods * Remove...
**Make sure you're doing the following** - [x] You're using the latest build for your server version - [x] This isn't an issue caused by another plugin - [x] You've...