Stanislaw Halik
Stanislaw Halik
Let's leave it open for a few months. People don't like to talk in closed issues.
Would you like to use the function like a mapping or like a slider? I think a mapping is better here.
Think I agree with you now and it should be implemented.
What should be the maximum "reduction", zero?
Slider for the effect strength. But what about the range? A selector for the max mapped Z value? Some games have max zoom at a mapped value of 10, others...
No, I need to know which Z value is the max reduction. For some games Z of 10 is really close, for others it takes 75.
Unless I let the user select "zero rotation at Z position ...", and "start reducing at Z position ...". How is it?
@MathijsG see . Search for the keyword `adaptive.start`. It should work like this. Any comments?
``` adaptive.start When the number of state entries exceeds this value, adaptive scaling begins. All timeout values are scaled linearly with factor (adaptive.end - number of states) / (adaptive.end -...
Please do. I don't use competing software.