Stewart Smith

Results 32 comments of Stewart Smith

This is expected behavior. I wrote VRController with the conviction that it should only care about controllers that have either a 3DoF or 6DoF pose. But there seems to be...

The 3DoF arm model could probably use a serious review. Would you like to look further into that? You’d be helping a very large group of people out with that...

So r89 came out ... 2 days ago? ;) If there is a compatibility issue with r89 can you take that on? (What are you seeing in the console? Was...

This looks like it is due to a fundamental change in how Three.js thinks about a VR headset’s standingMatrix. Here is the discussion about Three’s use of standing matrices in...

Hi Dylan. I see what you mean. My plan is to replace my poor excuse for a scheduling system with something that relies on either a continuous square wave oscillator...

Hi Simon—thanks for looking into this! You’re right, making it more modular will go a long way. It’s funny you mention the editor; some bones for it are in the...

Ok. I’ve got that simple editor in and I’ve started to better separate the demo example code from Beep’s core. More modularization is in the roadmap. Just takes some time...

Just committed the latest tweaks. The separation of concerns is a bit cleaner now—including SVG stacks even. Check out the `beep/` folder. Should now be easier to grab just the...

Hello, and thanks! Well, I just did some more reading up on it and ... You got me! Do you know of a good concise explantation of that stuff that...

Hi Craig. You're right. I forgot that everything in JavaScript's Date() object is zero-indexed, _except_ for days of the month, which begins at one instead of zero: JavaScript epoch =...