steve richey.
steve richey.
I'm hesitant to further edit the SVG files directly, as I'm trying to avoid enforcing an opinion on the files themselves, and also since this would (kind of) violate the...
Working directly with BitmapData isn't too hard, but the JPEG glitch effect can be easily achieved by inserting a few zeroes in the JPEG-encoded ByteArray. You could do a different...
Hm, if you want something synchronous you'd probably have to write your own JPEG encoding and decoding class, which isn't impossible, but is quite complicated. Someone on github might have...
This is really cool. Thanks for sharing!
Here it is with Press Start 2P:  More noticable, but I think that even Nokia FC is missing a pixel from the top.
I was just looking at that! I was really confused. :P
I'm having a similar issue with the Linux version of my game. Strangely, this only occurs in Linux (Ubuntu 14 64-bit, running from a flash drive via UNetbootin). ![screenshot from...
My issue doesn't seem to be limited to tilemaps, should I open a separate issue? If anyone else has access to a Linux environment, let me know, and I can...
I believe that my issue is unrelated to this. I suspect that the graphic issues shown above have to do with improper drivers.
Apparently this issue affects Kindle Fire HDX 7 (3rd Gen), and Kindle Fire HD 7 (2nd Gen). Recent fixes resolved it for iOS, Mac, and Linux, so this was news...