Steven Brown
Steven Brown
I get similar unexpected behavior in `skcuda.misc.var`.
An `axis=0` reshape workaround is also effective for `skcuda.misc.var`, which conveniently allows for easy reduction of the GPU memory burden required for `var` by splitting the reshaped array into chunks...
once the MorphACWE or MorphGAC object is instantiated, change the `levelset` property to have 1s where you want the rectangle. for instance i believe this will have the desired effect:...
Can you elaborate on the regularization problems you're seeing?
@saedrna, can you make your port available?
@saedrna if you can help me get on the right track i'd be grateful. i started by attempting to apply the changes in [`caffe` PR #4159](https://github.com/BVLC/caffe/pull/4159) but there seem to...
@saedrna i'm replicating your result with the padding. thanks for the pointer!
it looks like the way layers are defined has changed with the current master branch of `caffe`. have any of you ported ImageLabelmapData to the current `caffe`? i've moved ImageLabelmapData...
my hack port of the ImageLabelmapData to the current version of `caffe` is here: https://github.com/stevendbrown/caffe/tree/HED i set the padding in `train_val.prototxt` to 1 and get excellent results with _de novo_...
adding `crop_params { axis: 2 offset: N offset: N }` (where N = padding) to the Crop layers also seems to work well.