Steven Brown

Results 11 comments of Steven Brown

I get similar unexpected behavior in `skcuda.misc.var`.

An `axis=0` reshape workaround is also effective for `skcuda.misc.var`, which conveniently allows for easy reduction of the GPU memory burden required for `var` by splitting the reshaped array into chunks...

once the MorphACWE or MorphGAC object is instantiated, change the `levelset` property to have 1s where you want the rectangle. for instance i believe this will have the desired effect:...

Can you elaborate on the regularization problems you're seeing?

@saedrna, can you make your port available?

@saedrna if you can help me get on the right track i'd be grateful. i started by attempting to apply the changes in [`caffe` PR #4159](https://github.com/BVLC/caffe/pull/4159) but there seem to...

@saedrna i'm replicating your result with the padding. thanks for the pointer!

it looks like the way layers are defined has changed with the current master branch of `caffe`. have any of you ported ImageLabelmapData to the current `caffe`? i've moved ImageLabelmapData...

my hack port of the ImageLabelmapData to the current version of `caffe` is here: https://github.com/stevendbrown/caffe/tree/HED i set the padding in `train_val.prototxt` to 1 and get excellent results with _de novo_...

adding `crop_params { axis: 2 offset: N offset: N }` (where N = padding) to the Crop layers also seems to work well.