Steve Cotton
Steve Cotton
I'm not sure how likely #8818 is to go in, but that would make most units have vision different to movement over water and chasms.
I agree that vision is important enough to have its own page, particularly if we assume that more units with vision costs different to the movement costs will be added....
That pressing 'd' on a unit, or 'ctrl+t' on a hidden terrain, shows the help is by design - as the player can currently see it on screen, they know...
The arrows seem good on 1920x1080 and 3840x2160 screens. I think the skip button is too prominent, it makes it look as if the user is expected to use it....
> I didn't change [skip] to the side because that would make the design alignment-dependent (think RTL text). Unless the arrows change meaning depending on the text direction, I don't...
That looks good to me.
While the current comment isn't relevant outside EI, it probably still needs some comment about why an undead unit has so much arcane resistance. Otherwise within a couple of years...
I understand changing to using exif for new files, and enforcing that newly-added files have exif data. However, given that some of the existing entries in the old CSV were...
I haven't played it for a while either, it's just that the conversation in #7361 reminded me of it. I think my last playthough was 1.13, but I see the...
> > I find it hard to believe that a player would wind up with a shaman-dominated army but I suppose it's a possibility. > > Possible and exploitable. In...