Stephen
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Stephen
Just to add a little more context—this is actually how LDtk works by default. You don't set the seed value explicitly, it's chosen for you. But you can click a...
From what I can tell, right now Tiled uses a non-deterministic random number generator `std::random_device` in `randompicker.h`. I'm suggesting it use a deterministic one (like `std::srand`/`std:rand` or something similar), or...