Stephan Bogner

Results 16 issues of Stephan Bogner

The fix [here](https://github.com/b-g/p5-matter-examples/commit/31590fc4f8ab17e65cb3f999bf173a672c76e978#diff-bb06aa1173e9b664c5643cdedc2f2566b25ecc52b6b4ca1c528f31572f7e2488) causes a bug where shapes imported via SVGs are placed at 0/0 instead of the position they should be. **Desired position:** ![grafik](https://github.com/b-g/p5-matter-examples/assets/7897006/b8c7577e-a00d-4bbb-8a08-8d9cb0f34abf) **Resulting position:** ![grafik](https://github.com/b-g/p5-matter-examples/assets/7897006/9d90741b-18e3-4380-a932-5f32a1d8f94b) **Example project:**...

bug

**First of all:** This is a super interesting and fun project – thanks for putting in the time and effort ❤️ # Problem: I had a hard time getting started....

Thanks for making and publishing this :heart:

### Tested versions Reproducible in Godot v4.2.2.stable ### System information Godot v4.2.2.stable - macOS 14.6.1 - Vulkan (Forward+) - integrated Apple M2 Pro - Apple M2 Pro (10 Threads) ###...

**As discussed in #9684 I think the docs could be enhanced by adding the following:** - Explanation on locales and language - A simple example script to set the game’s...

enhancement
area:manual

### Your Godot version: Not relevant ### Issue description: The docs for "Internationalizing games" are great, but I couldn't find a simple example of how **TranslationServer should be used to...

enhancement