stelar7
stelar7
both whitespace and commas are used in items / perks iirc
Seems like i was mistaken about `,`, got it confused on BFSword 😅 Id rather prefer a more clear separator like `|` tho
Hey, can this get a bump somewhat? Looking at prices for SSL providers, it goes for about 100$/year. Compared to newer CAs where its free (Let’s Encrypt)
> or somewhere CDragon has the data/assets atm, so you can use that. [Perks.json](https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/perks.json) [Images](https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/perk-images/)
Not stale
> I suspect that building the oss-fuzz images via the instructions in [`master`/Meta/Lagom#fuzzing-on-oss-fuzz](https://github.com/SerenityOS/serenity/tree/master/Meta/Lagom?rgh-link-date=2023-12-19T23%3A03%3A31Z#fuzzing-on-oss-fuzz) will fail after this commit. Can you verify? We can't bump our minimum required clang version until...
You can disable the builtin cache with `DataCall.setCacheProvider(EmptyCacheProvider.INSTANCE);` Cached items have a lifetime and are considered invalid after that time. (See [CacheLifetimeHint](https://github.com/stelar7/R4J/blob/master/src/main/java/no/stelar7/api/r4j/basic/cache/CacheLifetimeHint.java)) They will be refreshed, but there is currently...
> If they are read, they effectively get automatically "update"d. This is an implementation bug. No its not, thats on purpose. The cache clearing timer isnt started with the default...
The info about the skins can be found in the game wads; but i dont remember seeing anything about the names.. (ill check more in a few hours) ```{ "id":...