stefvanschie

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I think I know what's causing this to happen. In the minigame I'm testing (which uses your api) I have boundaries and when I walk into them and get teleported...

No they get teleported to the previous location, so they can't escape out of the boundaries. EDIT: I'm still not entirely sure if this is the exact problem. It happened...

I'm assuming you're talking about a way to turn a `Gui` instance to an XML file that can then be loaded again later?

A single gui instance is the same for all viewers. Therefore if you need to display different items or different text for different players (for example, due to their language...

Yes, that's correct, the inventory of the player can only be modified while a gui is opened since IF is intended for guis, so it essentially does nothing if there's...

While I understand the want for this feature, I feel like this is out-of-scope for this framework. The hotbar itself is not really a gui, which is the target of...

Leaving this one open is fine, after those points are done we can then close this.

I would go for the second option. IF already has an `InventoryBased` interface which is for inventory specific things, so if you inherit from the default `Gui`, but don't inherit...

Thank you for your interest in addressing this. Yes, for the Spigot dependencies, running BuildTools for the relevant versions is all you need to do to obtain these files. For...

Thank you for the report. I'm uncertain what you mean with point 3. Do you mean that when opening a new gui by clicking on the result item, having an...