Stefan Mielke
Stefan Mielke
@rasky, I disabled 64 bit addressing [here](https://github.com/stefanmielke/libdragon/tree/remove-64bits). Not sure if there's more that we want to do to fix the emulator issue, but I was not able to run on...
Hey folks! Just getting in touch with everyone since I opened PRs for both libs :) I do enjoy the other lib approach the most, and it was the one...
Do you have a board with them, besides the project? There aren't that many details there. I also implemented collisions on the other lib using the same approach as the...
Yeah, IntGridCsv was included on 0.8.0 (a fairly recent version), and what it does is just add a number based on each "type" in the layer you have. If you...
@AJenbo @glebm still haven't gotten any more progress than being able to run on PPSSPP. On real hardware it crashes on `StormLib/SBaseCommon.h:459` on method `DecryptMpqBlock` when it tries to access...
@AJenbo looks like it didn't upload the artifact on CircleCI. Let me know when I can grab that and I can do a quick test on hardware (also if you...
@AJenbo got this error when running it: "The game could not be started (80020148)". Other homebrew run fine (also tested the Tyrian port). Additionally, I copied the other files next...
I thought on doing that at first (maybe having a setting for the minimum distance), but in the end I decided not to mostly based on my time playing warrior...
Is there any actions you guys want me to do? I can put that as a config if you think we can move forward with this and then come back...
sounds good to me! I'll wait for this to be playtested then, thanks!