Stefan Hendriks

Results 161 comments of Stefan Hendriks

With #536 we've found another case. So this is not entirely fixed.

Do note, #301 is about the options menu. So the sidebar changes would refer to a kind of way to access the options menu. (although for now I thought of...

looks like something with the `ini` file (scenario) that seems to be interpreted as garbage? A quick google brings me here: https://stackoverflow.com/questions/13830338/377-character-in-c perhaps it has to do with something like...

In that case you could use git bisect to trace down the commit that broke it?

yeah git bisect is actually pretty neat huh? :D

although, I am unsure how that commit broke things. Considering your gdb dump it looks like as if it broke on `ini.cpp`, but the commit that broke it is not...

Is this still bugged? (on master)

+1 - Yes, it would be nice if we could do this. For now solved this by having our own copy of the list of items and when we manipulate...

yes, the latter is a bit harsh and needs more thinking. In the end the Emperor benefits from the player, but game-wise you want to pursuade the player to deliver...

if you try out now the building placement, you will notice diagonally it is not using the correct distance. At first I tried using 'tiles', but that somehow did not...