Dune-II---The-Maker
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Linux: launch campaign may crash program
- Launch the game
- take campaign mode
- house Harkonnen
- proceed
Program crash. Here what say gdb

looks like something with the ini file (scenario) that seems to be interpreted as garbage? A quick google brings me here: https://stackoverflow.com/questions/13830338/377-character-in-c
perhaps it has to do with something like that?
D2TM was working last week.
Maybe it's a bug that was integrated by a commit?
In that case you could use git bisect to trace down the commit that broke it?
I discover git bisect !! Cool !!!
I discover something usefull for this issue First bad commit: bc3355181a1873e025d307797fcc1ab0bb20b872

yeah git bisect is actually pretty neat huh? :D
although, I am unsure how that commit broke things. Considering your gdb dump it looks like as if it broke on ini.cpp, but the commit that broke it is not touching that?
On https://github.com/stefanhendriks/Dune-II---The-Maker/pull/498 branch, this bug is gone.

On https://github.com/stefanhendriks/Dune-II---The-Maker/pull/490 the bug is real.
I don't fix it. (it's not conscious!)
Just #458 is always there.
Is this still bugged? (on master)
Yes. PR #498 the bug is gone.