Stefan Hendriks

Results 161 comments of Stefan Hendriks

As a test we could have them have pixels as smoke puffs? (since it is so small anyway)

@pbomta the seed map generator seems to be broken. (hence it won't create a constyard, etc)

> @stefanhendriks , about unittesting: shall we use Catch2? Easy header-only lib. Quite popular (and rightfully so, I have used it). It's the second most popular one (after Google Test)....

The seedMapGenerator was reverse-engineered (not by me). I checked out Open Dune's implementation but that seems to be very specific about what kind of int's its using (see https://github.com/OpenDUNE/OpenDUNE/blob/master/src/map.c#L1441).

About the `static_assert`. How does that work? It looks like it failed the build? So how was it possible to get this issue in the first place? Something with compiler...

> > About the `static_assert`. How does that work? It looks like it failed the build? So how was it possible to get this issue in the first place? Something...

rounding errors + the way money is substracted. Basically the price is divided into pieces (by build time, not animation time). However, when you cancel you only get back what...

Ah yes, this is correct. At the moment when a harvester becomes idle, it will find spice to mine. There are other improvements as well I can think about, like...

Atm, I'll park this issue. It has been a while and I can't remember when/what annoyed me. So I am not motivated right now to refactor for the sake of...