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Harvesters cannot be commanded to stop harvesting

Open pbomta opened this issue 3 years ago • 1 comments

In Dune2, a harvester can be commanded to move to a patch of rock or sand. It will then stay there. The harvester will harvest when commanded to go to a spice field. (In Dune2, there was a "harvest" button, in d2tm, we can use the move command.) If the harvester is commanded to go to the refinery, the behavior should be the same as now: empty spice at the refinery, and then find the nearest patch to harvest.

pbomta avatar Feb 04 '22 12:02 pbomta

Ah yes, this is correct.

At the moment when a harvester becomes idle, it will find spice to mine.

There are other improvements as well I can think about, like remembering where the harvester last went. So you can order harvesters to mine spice at a specific location without worrying that harvesters will think of a new place themselves and move through enemy territory.

stefanhendriks avatar Feb 06 '22 15:02 stefanhendriks