Stephen Chang

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I already started such a "bad implementation" here: https://github.com/racketscript/racketscript/blob/master/racketscript-compiler/racketscript/compiler/runtime/kernel.rkt#L168-L174

closes https://github.com/racketscript/racketscript/issues/253

Also addresses: https://github.com/racketscript/racketscript/issues/84

@gamburgm @vishesh I'm having problems [making `bitmap/url` in 2htdp/image fetch images asynchronously](https://github.com/racketscript/racketscript/pull/293/files#diff-5c99daf1520ae136d1d442ec23c2b91c7d77863a31d39af74798758813a5c8caR511) (images get rendered in wrong order, or something wrong with the image object where it cant find `render`...

That's what I was afraid of. Makes sense though, thanks. I'll keep it in mind, in case someone is looking for a small project.

Just pushed something that seems to "work". It makes the `big-bang` `setup` step async, and then doesnt call the `start` method until everything is ready. I then added a `ready`...

So would it be appropriate to just copy the files from the playground?

I've never used Glitch but iiuc it would be the compiled js that is deployed? So would that still be useful?

> is RacketScript playground written in RacketScript? Yes, both client and server are 100% rs, but there are a lot of ffi calls to libraries like `express`

I ported the example node app from glitch.com: https://github.com/racketscript/glitch-template It's set up so someone could clone and easily deploy by just typing `make` You can see it running here: http://dev.racketscript.org:8080/...