James Stanard
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2
issues of
James Stanard
I was examining your error metric for computing PSNR and noticed Luma is computed using the Rec. 601 (CRT) primaries rather than Rec. 709 (sRGB) primaries. You have an equivalent...
I believe you have support for BC5 compression already, but you call it DXN / 3Dc. Do you have plans to add the newer compression formats I listed? I would...