James Stanard

Results 2 issues of James Stanard

I was examining your error metric for computing PSNR and noticed Luma is computed using the Rec. 601 (CRT) primaries rather than Rec. 709 (sRGB) primaries. You have an equivalent...

I believe you have support for BC5 compression already, but you call it DXN / 3Dc. Do you have plans to add the newer compression formats I listed? I would...