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486 lines of C++: old-school FPS in a weekend

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Thanks for your project! I made a small port of it in rust: https://github.com/fistons/rust-tinyraycaster Maybe this can interest you? Cheers!

Hi! First of all thank you for great tutorials on 3D graphics. There is an issue when building project on Windows with GCC. In initial commit in file `tinyraycaster.cpp` in...

How much faster is the way to render without graphics libraries, and with the help of standard language functions as you have in the game? Would it be better to...