Simon Schmid

Results 259 comments of Simon Schmid

Hi, it looks like there is an issue with the EntityIndexDataProvider. Can you double check if all your components are correctly using the entity index attribute?

Fixed in Entitas 1.6.0 to automatically remove ``` Unity Full v3.5 ``` in `TargetFrameworkProfilePreProcessor` See #721

This is the order I currently have in mind: - Add proper namespace support - Update code generators to use extension methods instead of partial classes to support Unity packages...

Unfortunately Unity cannot bulk refund without a customer request in advance. If you bought Entitas in 2021 you can request a refund and I will accept.

Ok, looks like it saves the path to the Jenny.properties in the EditorPrefs. Clearing the EditorPrefs with `EditorPrefs.DeleteAll ` should help

Fixed in [Entitas 1.14.0](https://github.com/sschmid/Entitas/releases)

Hi, a custom TypeDrawer for that type might help, example https://github.com/sschmid/Entitas-CSharp/blob/master/Addons/Entitas.VisualDebugging.Unity.Editor/Entitas.VisualDebugging.Unity.Editor/Entity/TypeDrawer/Vector2TypeDrawer.cs Save them in an Editor folder. Maybe sth goes wrong close to here https://github.com/sschmid/Entitas-CSharp/blob/master/Addons/Entitas.VisualDebugging.Unity.Editor/Entitas.VisualDebugging.Unity.Editor/Entity/Entity/EntityDrawer.cs#L301-L328

@zendorx I hope that helped. Feel free to reopen if you still have issues

Hi, this issue most likely happens, because you called your contexts `ElementContext` and `PlayerContext` instead of `Element` and `Player` Consider the word "Context" a keyword that might get stripped away...

Example from Match-One https://github.com/sschmid/Match-One/blob/master/Jenny.properties#L52-L55 ``` Entitas.CodeGeneration.Plugins.Contexts = Game, \ Input, \ GameState, \ Config ```