Satguru P Srivastava

Results 19 comments of Satguru P Srivastava

Sorry, been busy. Haven't looked at this for a while. Will have a look soon On Wed, Aug 17, 2022, 6:48 AM David ***@***.***> wrote: > I see PRs that...

@ryansalatti Yes , it should work without animations. Give it a try and let me know if you run into any issues.

Not much support for mobile right now. On my TODO list now :)

nipplejs seems like a very capable library. Maybe you can use that to generate keyboard events which can then control the CharacterController. This way you won't have to touch the...

Just tried out you code. Works great. Surprised how smooth it works. Awesome. :) Do you think you can add a small demo here https://github.com/ssatguru/BabylonJS-CharacterController-Samples/tree/master/demo Or maybe create one on...

@craze3 I have created a bunch of new methods to make it easy to interface with the CharacterController. See https://github.com/ssatguru/BabylonJS-CharacterController/blob/master/src/CharacterController.ts#L977 and https://github.com/ssatguru/BabylonJS-CharacterController/issues/10 I am planning to release the new version...

@ShareQiu1994 Currently there is no api to destroy. Did you notice any memory leak? Anyway, I will look into this .

Added support for this but would require further refinement. Currently the local axes orientation is set arbitrarily. Should probably use the bounding box.

Problem seems to be with doing TransformCoordinate using the world matrix of a mesh whose scale is zero. For now, as a quick workaround, if the min bound is being...

This should work with 5.0. Let me know if you run into any issues.