sruon
sruon
Thanks, I'll take a look
Since this is pretty much the only result that comes up when searching for reverse proxy support in QBittorrent, here's a workaround that I'm using and appears to work fine....
Turns out it's already there, I didn't think to check the IF scripts. But I can see the messages are missing so I'll leave this open. https://github.com/LandSandBoat/server/blob/bc9ab920f49647f9d28ea264c908a2d5d069e29c/scripts/quests/ahtUrhgan/No_Strings_Attached.lua#L169-L177
Now that we have knockback sorted in the action packet, we can take another look at this. Did you figure out the specifics of the mechanic wrt movement speed?
I've been testing knockback moves for a few days and have come to the following conclusions: - Knockback is a value 1-7 in the action packet (scale field) - This...
https://drive.google.com/file/d/1b3FvxslhDR-9lfwl8AufUJ0vKdna9LLV/view?usp=drive_link https://youtu.be/c58NAdhZ5oo Amphiptere aura knockback can indeed be negated by about 30% of -movement speed. This mechanic does not extend to other skills with knockback from what I see but...
I'll pull out the enum class part this week and then close it
Replaced by #8248
Couple of odd things I noticed today on retail: - Attachments do not give full value when subbed, but it's not a 50% reduction. Stabilizer II gives Acc+21 instead of...
String Clipper, Bone Crusher and Knockout are supposed to be blunt type damage but the WS calculations are defaulting to Slashing.