Sam Rothstein

Results 22 comments of Sam Rothstein

A very similar issue came up today. The user noticed the issue on MacOS 12 with Apple M1 hardware.

@ebogo1 can you please take a look at this when you get the chance. :pray: :grinning:

From our offline discussion (@kfarr): "Regarding the gltf-part-plus loader, it seems like we are going with the middle-ground solution. We will have the vehicles stored in separate glTF files but...

Update the loader used on the individual vehicle models.

@kfarr here I essentially need to 1. update the assets folder with the [correct vehicle assets](https://github.com/3DStreet/3dstreet-assets/tree/main/sets/vehicles/individual-glb-files). 2. Edit assets.js and make sure that each vehicle mixin is using the correct...

Notes from yesterday's meeting: Use A-Frame stats component FPS draw calls (100-200) triangles try on mobile device how much is in the FOV? try applying some optimization techniques (darmins a-frame...

vehicles-in-parking-spaces

Two issues: - The x axis spacing of the curbs is not correct. Input here would be helpful. - The z axis is incorrectly aligned with the sidewalk. This should...