Stephen Meier
Stephen Meier
Noticed strange variation in the player's collision mesh (image below) 1) The player's box immediately following login (Moradon) 2) Using the wrap gate to travel to CZ 3) Using the...
It is extremely painful to add rows to the QUEST_HELPER table by hand. I would like to remove this table altogether but at the very least we should have a...
I think we can make the LUA script equivalent of the EVTs smaller by checking the previously processed tag to see if it's identical to the next tag and ignore...
Slight issue with the casting effect for Water of Favors ([see here](https://gfycat.com/AssuredDearestAtlanticsharpnosepuffer)). However I need to test to make sure this isn't an issue with the client files themselves.
I would like the option to define the fallback behavior for when the Agent executes a tool action that is "invalid". This is useful when you have a lot of...
#### Description Currently the reduce amounts for KO items is not implemented. For the moment we are filling these reduce quantities with empty strings when the player hovers over an...