Ryan Liptak

Results 181 issues of Ryan Liptak

From Discord: > Have you considered adding the name for the person when disguised, so they know who to avoid. me: > havent considered that about spy, would make sense...

Related: #100 and #96 Some sort of ripple effect + sound would probably be pretty cool.

enhancement
priority:low

From: http://forums.fortress-forever.com/project.php?issueid=440 > I always found it weird that when a player jumps into water (or any other liquid), no sound or effect is made. That's not the case with...

enhancement
priority:low

Related to https://github.com/fortressforever/fortressforever/issues/95 Something I noticed while working on #296 is that some HUD-related script files are loaded in the code by path, so it might be possible to conditionally...

enhancement

From Headz on the forums: > Still want to be able to build an sg on func_conveyer without it detonating, or in a push etc Unsure how difficult it'd be.

enhancement
priority:low

Needed for #85 pF had a really cool one nearly finished a few years back, but not sure of the status of it now.

help wanted
animation
modeling

![](http://fat.gfycat.com/DeliriousForkedIndianpalmsquirrel.gif)

help wanted
animation

See - http://forums.fortress-forever.com/project.php?issueid=425 > It actually affects speed/maxspeed itself (turn speedometer on, if you strafe jump, you get a lower max speed [as scout, ~570-580 instead of ~600 iirc]). What...

bug
priority:high

> **squeek:** > right, i play under the assumption that level 2 is good enough > level 3 is a luxury > **AfterShock:** > yeah > level 2 is a...

design/balance
in progress

From [Headz on the FF forums](http://forums.fortress-forever.com/showpost.php?p=508377&postcount=4): > If easy to do, can a civvie's head have a nice size clip for their own team for other civvies, very useful for...

enhancement