Lukas Klingsbo

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It's definitely related to the latest ordered_set update, you should be able to do a `dependency_override` and point `ordered_set` at 6.0.1 as a workaround, and still use the newest Flame...

Can you try if it works like it should with the newest release of ordered_set? ```dart dependency_overrides: ordered_set: ^6.1.1 ```

@RafaelBarbosatec that's odd, thanks for investigating!

I tried running with the performance test game (https://examples.flame-engine.org/#/Sample_Games_Rogue_Shooter) where there are lots of collisions, but I can't see any problems there.

@RafaelBarbosatec is this still happening? It might have been fixed in some fixes for the component sets a few months back.

Should be fixed by https://github.com/flutter/flutter/issues/152953 I tried with main and the issue is indeed solved there!

@mugbug What is the reason for not using the automatic resolution of that package, it looks like it is within your monorepo?

Oh, it bumped some dependencies when running `codelab_rebuild` too.