Lukas Klingsbo
Lukas Klingsbo
It's definitely related to the latest ordered_set update, you should be able to do a `dependency_override` and point `ordered_set` at 6.0.1 as a workaround, and still use the newest Flame...
Can you try if it works like it should with the newest release of ordered_set? ```dart dependency_overrides: ordered_set: ^6.1.1 ```
@RafaelBarbosatec that's odd, thanks for investigating!
I tried running with the performance test game (https://examples.flame-engine.org/#/Sample_Games_Rogue_Shooter) where there are lots of collisions, but I can't see any problems there.
@RafaelBarbosatec is this still happening? It might have been fixed in some fixes for the component sets a few months back.
Should be fixed by https://github.com/flutter/flutter/issues/152953 I tried with main and the issue is indeed solved there!
Solved in #1791
@mugbug What is the reason for not using the automatic resolution of that package, it looks like it is within your monorepo?
Closing this as stale.
Oh, it bumped some dependencies when running `codelab_rebuild` too.