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Official 3DGS based Densification for SLAM

Open Promethe-us opened this issue 1 year ago • 1 comments

I really appreciate your wonderful work! I find you have write densify function (densify method of vanilla 3D Gaussian Slplatting) in utils/slam_rextenel.py. Have you test this function instead of add_new_gaussians based on depth image. How it works? I will be appreciate if you can reply.

Promethe-us avatar Jan 04 '24 14:01 Promethe-us

Hi, we haven't tested the official 3DGS densification in place of our depth-based densification. Given enough time to converge and keyframes with sufficient multi-view coverage, I believe it would be possible to use the densify function to replace the depth-based one used in SplaTAM.

This is an exciting experiment, which we haven't got time to test yet!

Nik-V9 avatar Jan 10 '24 17:01 Nik-V9