Gheric Speiginer
Gheric Speiginer
This PR fixes the label heuristic to show the name of the module in which the state is defined.
I wanted to let you know that I am working on adding support for the Argon Browser to the polyfill, and plan to expose a way to do marker tracking...
Some apis that reference an "Anchor" are actually expecting or returning an `XRAnchorOffset` or a `string`, and other apis either expect or return an XRAnchor, which seems confusing. For example,...
There seems to be a lot of complexity created by having the `XRAnchor` creation/finding methods inside `XRPresentationFrame`. For example, in the example code, we have to keep track of whether...
`getTextureFromSrc` from the TextureWidget assumes that each textureCache hash is simply JSON string, which is not always the case. See: https://github.com/aframevr/aframe/blob/6a236273bfd6bd673e36ff4d376135906ba57ed6/src/systems/material.js#L207 When trying to JSON.parse() a textureCache hash that is...
Runs fine for several minutes w/ hand tracking, until the following crash occurs: ```js Unable to get property '0' of undefined or null reference TypeError: Unable to get property '0'...
Currently, new javascript methods can't be added to a Obj-C subclass after the "extend" method is called. This makes it difficult (basically impossible) to override methods on various UIViewController and...
- 1st-person - Locomotion: Avatar Attachment To camera position - Hide Avatar for local player ? - Life-size scene alignment / placement - 3rd-person - Locomotion: Avatar Detached from camera...
We should have a dedicated `avatar` table, with `id`, `name`, `modelResourceId`, and `thumbnailResourceId` columns. The `static-resource` table needs to be normalized; it should only contain these keys: `id, url, mimeType,...
When switching between entities in the editor, properties displayed are not always correct/updated (at least for ModelNodeEditor / InteractableGroup ). When deleting a model, the editor continues to display it.