LuaJIT-ImGui
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LuaJIT ffi binding for imgui, backends and extension widgets
Generic version is still experimental Its purpose is to detect the overloaded version from arguments Here are some failing cases from implot ```Lua M.PushPlotStyleVarFloat = lib.igPushPlotStyleVarFloat M.PushPlotStyleVarInt = lib.igPushPlotStyleVarInt function...
Since ImVector stuff was erased, how do we use `void ImFontGlyphRangesBuilder_BuildRanges(ImFontGlyphRangesBuilder* self,ImVector_ImWchar* out_ranges)` now?
How about adding support for https://github.com/thedmd/imgui-node-editor I would like to use this project in conjunction with my internal lua binding via cimgui, so not exactly the same project. I tried...
Title says all, I forgot to open PR for this. I need this for the embedded devices I use LuaJITImGui on :) Let me know if you'd like to support...
The title says it all, i dont really have any experience in cmake and i find it difficult to build. Can you please add a new release or create a...
how do i compile this project as x64 dll? i tried to do that and nothing renders for me 
just added a manual C wrapping of ImGuiColorTextEdit in https://github.com/cimgui/cimCTE. Just the minimum to run [cimCTEsample.lua](https://github.com/sonoro1234/LuaJIT-ImGui/blob/docking_inter/examples/CTE_sample.lua) which is the Lua version of https://github.com/BalazsJako/ColorTextEditorDemo